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[OSRS] Alora - Gauntlet ★ Raids 1 & 2 ★ Group Ironman


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Welcome to our advertisement thread!

We're really glad you've decided to have a look at our advertisement thread. We know you're probably ready to see some pictures (or possibly already have), so we'll keep our explanation of what exactly Alora is short and sweet. We're a brand new server that has been in development for well over a year now and we have paid the closest attention to detail that we can, to provide our amazing community with the best OSRS private server experience possible!

Now, you may be asking yourselves what makes this server different from the hundreds of others already out there already? And I welcome your scepticism, providing a 
brief outline of our goals and the comprehensive experience we aim to provide, something we haven't seen perfected in any other server until now!

Server Features:

• A perfect balance between PvP and Economy
• A realistic feeling in every aspect of the server ranging from combat with accurate formulas, timing and switching to a wilderness target system similar to that of OSRS
• The latest OSRS content, with tools designed to help us dump and pack new data with ease, nearly as soon as it is released!
• A wide range of dungeons and training areas, including but not limited to: Demonic Gorillas, Lizard Shamans, (Nieve's) Stronghold Slayer Cave and more
• All of the Wilderness bosses
• Fully functional skills using Oldschool content such as Rooftop Agility courses
• An optional High-definition feature on the client, using real OpenGL
• Full integration between the website, forum and server
• Professional and mature staff team
• The most content packed OSRS server to date!







  Reveal hidden contents

When was Alora released?

The server launched on Friday the 4th of November 2016.

What server is Alora based on?


Does Alora feature content solely from OSRS?

Currently there are no plans for major content from any different eras of Runescape, unless suggested from our community.

What is the XP rate?

We have a good mix between an Economy and PVP server, the XP rate of Alora is moderate to high especially for combat skills.

What is the drop rate?

Similar to the previous question, the drop rate is moderate to high for general items that allow players to begin their adventure in the wilderness, but certain items like godswords, dragon war hammer's and such will be considerably more difficult to achieve.

Does Alora have frequent updates?

Yes we do, all updates are posted on the forums here for players to keep up to date with the latest updates!

Can Alora be found on any communication platforms?

Yes, in fact we just recently opened up our Discord server which is similar to TeamSpeak. You can join in on this by clicking the Discord banner below.


Staff Team:

Omicron - Server Developer & Founder

Blank - Community Manager 


NOTE: There is another thread in this section which will soon be removed as our ad manager posted it and he is no longer a part of Alora. Thanks!

Edited by alora
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Hello everyone,

Today's update consists of many bug fixes but also plenty of new content! A few days ago, raids were released on OSRS and we've begun working on them to get them to you as soon as we can. In the meantime, here are the latest updates:

NOTE: You must restart your client to obtain the latest version!

  • Combat:
    • Dragon scimitar special fixed once and for all
    • Teleblock issues fixed:
      • Fixed spam-teleblock bug which didn't allow you to attack a player who was already teleblocked
      • Teleblock accuracy slightly increased
      • Visual teleblock timer on client was previously 5-10 seconds too long, this has since been fixed.
    • Fixed issue where two people could attack the same person in 1 tick
    • Dragon spear special fix:
      • If you spec someone against a wall, it will not try to run them to the other side of the wall.

  • New Duel Arena System:
    • The new OSRS duel arena has been implemented!
      • Due to the amount of scam reports the staff team has had to deal with, the new duel arena system seemed like a great option to deter scamming.
    • We've implemented the new system with the following useful features:
      • View other player's inventory/equipment (without showing amounts of any item)
      • No switch weapon ~ You will not be able to switch your weapon once the duel starts
      • (Coming later this week) Presets/Load last duel ~ Later on this week, this option will be added to make the setup interface process even smoother.
    • Bug fixes:
      • Firemaking/mithril seeds blocked within arenas
      • Flags/trapdoors fixed -- You are now able to forfeit the duel
    • NOTE:
      • There are bound to be bugs with this system, so please help us perfect it by reporting them in the correct section!

  • Miscellaneous:
    • Fixed issue with trading interface -- second screen would show old item text
    • Fixed teleporting out of monkey madness and not losing items on death
    • Administrators are now able to spawn NPCs that all players can attack(for event purposes)
    • Pet options fixed:
      • Pets such as Rift guardians can now undergo metamorphosis

  • Pet insurance changes:
    • Your pet will now always be insured! If you do die with it, you will only need to pay to retrieve your pet.
      • This means you won't have to pay the 5M again for insurance
    • With this update, pet insurance has been increased from 5M to a one-time fee of 10M.
  • Miscellaneous:
    • Fallback for bug abuse ~ If you do manage to get out of a minigame, you will not be able to duel.
    • Dragon claws are also now tradable
  • Raids items teaser:
    • Everyone is excited about raids coming out, OSRS and Alora players alike! We wanted to give everyone a small taste of what the raids items are like, so we've added these 3 components to the website store:
      • Elder maul
        • Similar to the Chaotic maul, this powerful weapon provides a heavy blow to any formidable opponent.
      • Ancestral robes set
        • A magical set of robes, in which each component provides a magic damage boost.
        • The entire 3-piece set provides a 6% boost to Magical damage!
      • Kodai wand
        • The strongest of the wands, the Kodai wand provides a 15% boost to all Magical damage!

    • Raids are being worked on as we speak, but it is a huge job which will takeat least 10 days, which is why we've decided to release a few of the items early while the hype is extremely high. Keep an eye out for more Raids information soon!
  • Smoke devil cave:
    • You may now access the Smoke devil cave through the shortcut in Nieve's cave(north-west in the cave)
      • This cave has many Smoke devils which require 93 Slayer to kill and can drop:
        • Occult necklace
        • Dragon chainbody
        • & frequent alchable drops
      • Additionally, the cave can lead to the Thermonuclear smoke devil boss's lair which drops:
        • +Also drops the above items, but more frequently
        • Pet smoke devil
        • Steam battlestaff
          • Provides a 10% accuracy and damage boost when casting from the Normal spellbook

    • Smoke devils have been added as Slayer tasks:
      • *You must be on a Slayer task assigned to the Thermonuclear smoke devil to kill it!*
      • Both Smoke devils and the boss can be assigned.

  • Clue scroll changes:
    • # of clue steps required greatly reduced:
      • 1-3 Easy
      • 3-6 Medium
      • 4-6 Hard
      • 7-11 Elite
    • Hard/Elite clues now have a higher chance of receiving a minimum of 3+ items rather than two
    • Hard clue rewards buffed
    • Elite clue rewards buffed (even more than hard)
  • Skotizo reworked:
    • Skotizo combat rework:
      • Skotizo is now more powerful, and switches between Magic and Ranged based attacks
      • Combat bonuses increased
      • HP increased
      • Has a special attack which teleports players to him:
        • If you do not move immediately, you will be hit for 10 damage

    • Skotizo now SKULLS all players that attack him
    • Skotizo drop changes
      • Loot additions:
        • Tormented bracelet
        • Dark crabs(noted, 20-70)
        • Super combat pots(noted, 10-15)
        • Stamina potions(noted, 15-25
      • Skotizo now drops items for all THREE players who dealt the most damage(as long as they hit at least 75 dmg):
        • He will also always drop an emblem for the top 3 hitters:
          • #1: Emblem between tiers 1-6
          • #2: Emblem between tiers 1-5
          • #3: Emblem between tiers 1-4
        • For the player who dealt the most damage, Skotizo will upgrade an existing emblem in their inventory.

  • Barrows point exchanging:
    • Previously, there were not many uses for barrows points. We've decided to change that and make them more useful!
      • You can now purchase a random barrows set for 15,000 points!
        • Simply speak to the Strange old man at Barrows to do so.








Sneak peak:


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We've received many requests from ironmen who wanted to transfer to the normal game mode, so we don't want to limit them in any way. With that being said, there will definitely be a cost for players who have more than 1 hour of playtime(as a sort of lenience for new players who chose the wrong game mode, it will be free for the first hour.


UIM/degrading may very well be released later tonight if all goes as plan, so make sure to keep an eye on the updates! 


Here's a teaser of the Twisted bow in action(a bit too strong in my opinion, but we will follow OSRS's combat stats for all of the weapons!


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Hello everyone,

Make sure to take advantage of the 1.5x XP, Vote points, PKP and Barrows points event happening right now for the weekend!
Today's update includes the highly anticipated Ultimate ironman mode for those who are craving a more challenging style of gameplay! This mode also includes its respective highscores tab to keep track of the top players.

Note: We had some issues with our donation system earlier tonight(a mistake that had to do with the addition of UIM), but this has been corrected. If you have not yet received your items, it should come within the hour. If not, please post a support topic in regards to it.

  • Thermonuclear smoke devil changes:
    • It is now counted as a boss and will show you your killcount after every kill // announce to the world after certain #
    • Respawn time decreased by 200%
    • You are now able to kill these even if you are assigned a regular "Smoke devil" task
  • Bank changes:
    • Your bank will now re-open to the last tab you were viewing (while logged in)
    • Fixed issue where you could not swap items in your bank if the size of your bank was too large
    • Fixed examine text
  • Superior Slayer tasks have been added:
    • You will now have the chance to face a Superior Slayer encounter while completing your Slayer tasks!
    • These superior versions of your task may provide a greater challenge, but will drop 3 times the loot!
      • The loot from these superior version is enhanced vs. the normal version
      • You also have the chance to receive an imbued heart!
    • The chance to face a Superior on a task is 5% for regular players, and these rates for donators:
      • (You may not receive two encounters within 3 minutes of each other)
      • 9.0% for Legendary
      • 7.6% for Extreme
      • 6.6% for Super
      • 6.0% for Regular
    • Superiors available:
      • Crushing hand, Chasm crawler, Screaming banshee,
      • Screaming twisted banshee, Cockathrice, Flaming pyrelord, Monstrous basilisk,
      • Malevolent mage, Insatiable bloodveld, Cave abomination, Abhorrent spectre, Choke devil,
      • King kurask, Marble gargoyle, Night beast, Greater abyssal demon
      • **Superiors are currently available to all players for free, although within the next week they may have to be unlocked for Slayer points. **

  • Fixed many broken npc animations in the process of doing superiors:
    • Pyrefiends
    • Crawling hands
    • Dust devils
    • Bloodvelds
    • Banshees
    • *NOTE: You must be wearing a Slayer helmet or earmuffs when fighting banshees, or you will have your stats reduced.
  • Imbued heart:
    • A rare, tradable drop from Superior encounters
    • Temporarily boosts your Magic level between 2-10, depending on your base level
      • This will not work in the Duel arena if the "No potions" rule is on.
    • The imbued heart is also available through the web store
  • Duel fixes:
    • Removing/adding items to the stake interface will now "unaccept" the duel and you'll have to accept again
    • It will also send a chatbox message stating that items were removed or added to the duel.
  • Clue scroll reward changes:
    • Junk is now much more rewarding from higher-end clues, as well as slightly more rewarding from easy clues.
    • Broken amulets (emerald, sapphire, etc) from clues have been fixed.
  • Miscellaneous:
    • Fixed Monkey Madness quest not completing properly
    • Fixed Shooting star bug when server restarts
    • Friend "smiley faces" will no longer appear in the default clan chats(help/ironman/gamble)
    • This is to provide more visibility for ranked members.
    • Thermonuclear smoke devil -> Thermo smoke devil in quest tab display to prevent cutting off of text
    • Heavy ballista can no longer cut through Slashed webs
  • Dismantle warning:
    • When dismantling any item, you will now be presented with a confirmation box to make sure that is what you want to do.
  • Arrows mechanics changed:
    • There is now a random 1/7 chance to lose arrows when shot, they will simply not appear on the ground.
  • Ultimate Ironman mode:
    • Ultimate Ironman mode is now playable!
      • You must create a new account to play in UIM mode.
      • This will set your forum rank to Ultimate ironman as well.
    • UIM players are similar to normal Ironman, but they cannot:
      • Use banks
      • Any functions that adds items to bank(eg. Dying with cannon) will instead drop items on ground.
      • Deposit items in to banks by using item -> bank deposit box
    • They may:
      • Use items on a bank booth to note them
      • Obtain Ultimate ironman equipment from Paul at home
    • Ultimate Ironman highscores are available on the website!
    • *Looting bags will be released within the next week.
  • Fixed lever distance
    • Previously, you could use a lever from a far distance
  • Fixed doors issue
    • Some of you may have noticed a bug when two players open a door at the same time causing the shop room wall to beinvisible and walkable. This has been fixed.
  • Autocast issue:
    • Removing your weapon while autocasting will now reset your autocast as intended.
  • Fixed broken Blowpipe bonuses
    • The dart bonus would be applied to numerous stats rather than simply Ranged attack/strength
  • Youtuber icon / yell tag added
    • Players who have the youtuber rank will now have the icon and rank title in their yells.
    • Youtubers can also use the yell channel without having to be a donator.
  • Starter pack now given to all players
    • Even if the player skips the tutorial, they will still receive the starter pack.
    • The starter pack will now be placed in the inventory rather than the bank to avoid confusion.
  • Ground items now last 10 times longer:
    • Similar to OSRS, items dropped on the ground will now remain there 10 times longer. This does NOT affect the "show"
    • delay. They will go public after the intended time(typically 2 minutes).
  • Slayer changes:
    • Killing these NPCs will count towards their equivalent tasks:
    • Demonic gorillas -> Black demons
    • Brutal (red/black/green) dragons -> (Red/black/green) dragons
  • Clan wars changes:
    • Bug that would place player in opponent's room has been fixed.
  • Ironman webshop added:
    • Many ironmen have donated simply for the rank, and then have had to either transfer tokens or let them sit on their account due to not having an alt to transfer them to. This update will solve that, by providing a few items that ironmen can donate for. There items are mostly cosmetic.
    • The items are:
    • Golden apron
    • Golden chef's hat
    • Ring of Wealth (i)
    • Gnome scarf
    • Gnome goggles
    • Gnome child hat
  • Ring of wealth (i) changes:
    • ROW(i) now affects Barrows loot at a higher rate than the regular Ring of wealth
  • Mage arena exchange changes:
    • You can now sell back items to the Mage Arena exchange shop(eg. Apprentice wands) for 45% of the buy price.
    • Many items(eg. Apprentice wand) are essentially useless otherwise, and will now have some value as a drop.
  • De-iron feature:
    • Due to requests, you are now able to de-iron your account and play as a normal player.
      • This is not free however, you will have to cough up 10M gp to do this and it cannot be reversed.
        • If you have less than 1 hour of playtime, you don't have to pay this fee!
      • This will reset your game mode and forum rank permanently. Choose wisely if you wish to do this, as it cannot be reversed,even by staff members.
    • Speak to Paul at home to de-iron your ironman.
    • NOTE: It will be announced to everyone online that you have de-ironed
  • Highscores changes:
    • Banned players will no longer appear on the highscores.
    • Ultimate ironman highscores







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We've got plenty of events being hosted today as well as bonus PKP, Vote points, Barrows points and 1.5x XP in all skills, so make sure to take advantage of the bonuses and hop online with over 600 other players! :)8CaX5ZD.png

Raids weapons will be a reward from raids!

We've made considerable progress on Raids in general, but particularly the olm boss fight. Here are some previews:


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Hey guys,

As many of you already know, we've been working hard on developing the recently released Raids system from OSRS to have it available on Alora. I'm very pleased to announce that it's coming along nicely, and that the progress is coming along quicker than expected. Although it won't be 100% accurate to OSRS, we're trying to get the most important parts(eg. The battle against the Olm and other bosses) to be as accurate as possible.

So far, we've got a decent system for managing the different Raids sessions that could be simultaneously active, as well as forming a team to go into a dungeon with. The interfaces for this are not yet configured, but the backend support is there.

Here's a small overview of a few features:

Raids sessions support
Capable of hosting an instanced raids map for a party(we will likely limit this number to ~20 people)
A map with 12 rooms, not including the final Olm room, is created.
Each room has it's own enemies to face. (Currently only two rooms configured)
Olm boss
We've tried to keep the Olm combat mechanics as true to OSRS's as possible. It took a long time to find all of the animations, graphics, and other configurations to make this happen, but it looks very nice at the moment.
This boss is intended to be a challenge, and we do not plan to lessen that challenge as much as we have with other bosses(eg. Zulrah). Olm seems to have many different combat mechanics, phases, and rotations which are being analyzed right now to make sure that Alora's Olm is equivalent.
Olmlet pet:
The dialogue is 100% accurate to OSRS's, including the proper laugh animations on the different dialogue sections.
This is the primary focus of development at the moment, and other updates will be put aside for the most part until we release Raids(except necessities). There is currently no ETA as I'm not sure how long some of the other aspects will take, but if all goes well we'll have it out before February 1st. I will make sure to keep everyone update on the progress as I'm sure many of you are just as keen as I am to see this update make its way to Alora!

We've still got a long way to go, but this update really is huge

Some media:



Enjoy, and keep your eyes out for some updates soon ;)


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