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  1. LukaFurlan

    Near-Reality Release

    need few models
  2. LukaFurlan

    SimplicityPs - Released

    friend needs
  3. LukaFurlan

    LETSPK SOURCE & CLIENT - Released

    combat formulas
  4. LukaFurlan

    OsWorld Release (LATEST)

    need readvalues
  5. LukaFurlan

    Ascend-Rsps /Release enjoy guys!

    reply
  6. LukaFurlan

    Ascend-Rsps /Release enjoy guys!

    reply
  7. LukaFurlan

    Runique (Slightly Outdated) - Leaked

    need combat formulas
  8. LukaFurlan

    Ruse V2 - Released

    comment thingy
  9. LukaFurlan

    RuneLive - Released

    need one thingn from it
  10. LukaFurlan

    [FaladorPS] Release V1.0

    Thank you for this
  11. reply to see hidden content.
  12. LukaFurlan

    Updated Volantis server

    I can fix it
  13. LukaFurlan

    Updated Volantis server

    reupload please
  14. LukaFurlan

    RSPS-SCORES.COM

    Hello, so I created website that offers free highscores hosting service. Creating highscores takes no more then 4 minutes! So let me tell you what to do First go to [Hidden Content] and click Create highscores button Then fill registration form and click Sign up [Hidden Content] Website will then take you to your newly created dashboard. In dashboard you can add any URL to your highscore page or add different game modes by completing these forms [Hidden Content] You can also change your highscores theme (theme examples will be at the end of the thread) I have provided two examples on how to install highscores server sided, I will explain how to install on ruse based servers in this thread For first you have to create new class in com.ruse called HighscoresHandler with these contents: package com.ruse; import java.sql.Connection; import java.sql.DriverManager; import java.sql.ResultSet; import java.sql.SQLException; import com.ruse.model.Skill; import com.ruse.world.entity.impl.player.Player; import com.mysql.jdbc.Statement; public class HighscoresHandler implements Runnable{ /** * Secret key */ final static String secret = ""; /** * Username that is used for mysql connection */ final static String user = ""; private Player player; public HighscoresHandler(Player player) { this.player = player; } /** * Function that handles everything, it inserts or updates * user data in database */ @Override public void run() { /** * Players username */ final String username = player.getUsername(); /** * Represents game mode * If you want to set game modes do this: */ final int gameMode = 0; /** * Represents overall xp */ final long overallXp = player.getSkillManager().getTotalExp(); /** * Represents attack xp */ final long attackXp = player.getSkillManager().getExperience(Skill.ATTACK); /** * Represents defence xp */ final long defenceXp = player.getSkillManager().getExperience(Skill.DEFENCE); /** * Represents strength xp */ final long strengthXp = player.getSkillManager().getExperience(Skill.STRENGTH); /** * Represents constitution xp */ final long constitutionXp = player.getSkillManager().getExperience(Skill.CONSTITUTION); /** * Represents ranged xp */ final long rangedXp = player.getSkillManager().getExperience(Skill.RANGED); /** * Represents prayer xp */ final long prayerXp = player.getSkillManager().getExperience(Skill.PRAYER); /** * Represents magic xp */ final long magicXp = player.getSkillManager().getExperience(Skill.MAGIC); /** * Represents cooking xp */ final long cookingXp = player.getSkillManager().getExperience(Skill.COOKING); /** * Represents woodcutting xp */ final long woodcuttingXp = player.getSkillManager().getExperience(Skill.WOODCUTTING); /** * Represents fletching xp */ final long fletchingXp = player.getSkillManager().getExperience(Skill.FLETCHING); /** * Represents fishing xp */ final long fishingXp = player.getSkillManager().getExperience(Skill.FISHING); /** * Represents firemaking xp */ final long firemakingXp = player.getSkillManager().getExperience(Skill.FIREMAKING); /** * Represents crafting xp */ final long craftingXp = player.getSkillManager().getExperience(Skill.CRAFTING); /** * Represents smithing xp */ final long smithingXp = player.getSkillManager().getExperience(Skill.SMITHING); /** * Represents mining xp */ final long miningXp = player.getSkillManager().getExperience(Skill.MINING); /** * Represents herblore xp */ final long herbloreXp = player.getSkillManager().getExperience(Skill.HERBLORE); /** * Represents agility xp */ final long agilityXp = player.getSkillManager().getExperience(Skill.AGILITY); /** * Represents thieving xp */ final long thievingXp = player.getSkillManager().getExperience(Skill.THIEVING); /** * Represents slayer xp */ final long slayerXp = player.getSkillManager().getExperience(Skill.SLAYER); /** * Represents farming xp */ final long farmingXp = player.getSkillManager().getExperience(Skill.FARMING); /** * Represents runecrafting xp */ final long runecraftingXp = player.getSkillManager().getExperience(Skill.RUNECRAFTING); /** * Represents hunter xp */ final long hunterXp = player.getSkillManager().getExperience(Skill.HUNTER); /** * Represents construction xp */ final long constructionXp = player.getSkillManager().getExperience(Skill.CONSTRUCTION); /** * Creates new instance of jdbc driver * if that driver exists */ try { Class.forName("com.mysql.jdbc.Driver").newInstance(); } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e1) { e1.printStackTrace(); } /** * Sets Connection variable to null */ Connection connection = null; /** * Sets Statement variable to null */ Statement stmt = null; /** * Attempts connecting to database */ try { connection = DriverManager.getConnection("jdbc:mysql://198.211.123.88:3306/admin_scores_data", user, secret); } catch (SQLException e) { e.printStackTrace(); return; } /** * Checks if connection isnt null */ if (connection != null) { try { stmt = (Statement) connection.createStatement(); ResultSet rs = stmt.executeQuery("SELECT COUNT(*) AS count FROM `"+user+"_scores` WHERE username='" +username+ "'"); if(rs.next()) { if(rs.getInt("count") > 0) { stmt.executeUpdate("UPDATE `"+user+"_scores` SET overall_xp = '"+overallXp+"', attack_xp = '"+attackXp+"', defence_xp = '"+defenceXp+"', strength_xp = '"+strengthXp+"', constitution_xp = '"+constitutionXp+"', ranged_xp = '"+rangedXp+"', prayer_xp = '"+prayerXp+"', magic_xp = '"+magicXp+"', cooking_xp = '"+cookingXp+"', woodcutting_xp = '"+woodcuttingXp+"', fletching_xp = '"+fletchingXp+"', fishing_xp = '"+fishingXp+"', firemaking_xp = '"+firemakingXp+"', crafting_xp = '"+craftingXp+"', smithing_xp = '"+smithingXp+"', mining_xp = '"+miningXp+"', herblore_xp = '"+herbloreXp+"', agility_xp = '"+agilityXp+"', thieving_xp = '"+thievingXp+"', slayer_xp = '"+slayerXp+"', farming_xp = '"+farmingXp+"', runecrafting_xp = '"+runecraftingXp+"', hunter_xp = '"+hunterXp+"', construction_xp = '"+constructionXp+"' WHERE username = '"+username+"'"); } else { stmt.executeUpdate("INSERT INTO `"+user+"_scores` (username, mode, overall_xp, attack_xp, defence_xp, strength_xp, constitution_xp, ranged_xp, prayer_xp, magic_xp, cooking_xp, woodcutting_xp, fletching_xp, fishing_xp, firemaking_xp, crafting_xp, smithing_xp, mining_xp, herblore_xp, agility_xp, thieving_xp, slayer_xp, farming_xp, runecrafting_xp, hunter_xp, construction_xp) VALUES ('"+username+"', '"+gameMode+"', '"+overallXp+"', '"+attackXp+"', '"+defenceXp+"', '"+strengthXp+"', '"+constitutionXp+"', '"+rangedXp+"', '"+prayerXp+"', '"+magicXp+"', '"+cookingXp+"', '"+woodcuttingXp+"', '"+fletchingXp+"', '"+fishingXp+"', '"+firemakingXp+"', '"+craftingXp+"', '"+smithingXp+"', '"+miningXp+"', '"+herbloreXp+"', '"+agilityXp+"', '"+thievingXp+"', '"+slayerXp+"', '"+farmingXp+"', '"+runecraftingXp+"', '"+hunterXp+"', '"+constructionXp+"')"); } } stmt.close(); connection.close(); } catch (SQLException e1) { e1.printStackTrace(); } } else { System.out.println("Failed to make connection!"); } return; } } Please fill your secret and user with ones provided on dashboard [Hidden Content] After you have done that click save and close this class. Next open up PlayerHandler.java and search for if(player.logout() || exception) { under that add new Thread(new HighscoresHandler(player)).start(); save and close PlayerHandler class and compile! You have now installed highscores server-sided too. Player data will be sent everytime you log out. [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] If you have any questions, please ask! [Hidden Content]

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LukaFurlan last won the day on April 26 2017

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